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NPC Generator

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Advanced [show]


Gimurt Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. He keeps his long blonde hair kept up in a rat tail. He has gleaming, smiling green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also has developed a complete distrust of the Banker profession.

History: He was born in the east, but his parents moved at a very young age to the west. He dropped out of school before completing his studies. He has worked as a Armorer like his mother before him.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Gimurt Deepdelver, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 240 gp.


Social Check DCs


Drogo Marston, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and likes to wear ponchos typically of a light grey in addition to tight pants. His blonde hair is styled in orderly dreadlocks. His gray eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered west to less war torn lands. He used his abilities to travel the world and help people.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Passionate, Philantrophist. Flaws: PTSD. Bonds: Rich, Criminal record. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Marston, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Irann Floshem, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. She keeps her white hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a hateful person. She taunts others and blames them for her problems. She takes great joy in being the best Sailor in town.

History: Her father raised her in a mountain cabin. Irann liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently the stress of being a Sailor has made it difficult for her to sleep.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Nature. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Irann Floshem, Female Elf Warlock 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs


Right-Handed Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. Her brown fur is singed and shortened. She wears an eyepatch.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She receives visions of the future at random moments

History: Right-Handed was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Right-Handed Timber, Female Tabaxi Monk 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 9 (-1)17 (+3)
Skills History +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Blue quartz (4 gp).


Social Check DCs


Torinn Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green Stetson hat and green clothes, and sports empty pouches on his belt. He has wavy gold crest. His eyes, though not visible through his cowl, are red.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Torinn's homeland. Torinn decided to take the middle way and become a bodyguard. Days after completing his studies, news broke out that his hometown was attacked by illithids. Torinn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Mundane, Greedy. Bonds: Nature, Immigrant, Enemies. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Torinn Jharthraxyn, Male Dragonborn Rogue 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. Sard (70 gp).


Social Check DCs

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