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Advanced [show]


Frug Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long black hair kept up in a rat tail. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: He got into the Mortician business at a young age. Frug abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality.

Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Frug Munggen, Male Gnome Aristocrat 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)11 (+0) 13 (+1)16 (+3)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Herleva Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'7" southern woman, she is well dressed, constantly wearing a yellow suit, brown shirt, and black tie. Her wide-brimmed hat is riddled with cuts and holes. Her brown eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a island tribe. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Herleva Conway, Female Half-Elf Monk 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)18 (+4) 17 (+3)15 (+2)
Skills Deception +4, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Infernal, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 sp.


Social Check DCs


Lilli Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Gardener. Her hair is auburn and very short. Her gray eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Lilli isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is lazy, self-centered, vain, and jealous.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She seems to be bored by most things; and she is content

Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Rich. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Lilli Sympony, Female Gnome Warlock 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 16 (+3)16 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Elegant On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears just a brown suit. His right leg appears badly burned and disfigured. He has styled his white fur well, parting it to the right. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His job bores him to no end. He has decided to make it more interesting.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elegant grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elegant. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Elegant On the Water, Male Tabaxi Fighter 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)9 (-1) 18 (+4)12 (+1)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp. Malachite (8 gp).


Social Check DCs


Nimble Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his brown fur to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Nimble was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Persistence. Flaws: Impulsive. Bonds: Slave, Attractive, Criminal record. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Nimble Candle, Male Tabaxi Commoner 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp. Moonstone (30 gp). 1 Darkwood Shield.


Social Check DCs

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