Traulam Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her brown hair in a pixie cut. She has a dull look in her gray eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. As long as the job gets done she does not care how it got done.
History: Traulam was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. After coming to the age of reason, Traulam took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying brother.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Joker, Professionalism, Gifted. Bonds: Poor. Occupation: Priest
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Salasar Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He carries a battered flail and tarnished sword as well. He has moderate length copper crest. His gold eyes peer out from beneath his deerstalker black hat.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is terrified, and will act out of fear
Ideals: Fighting, Athletic. Flaws: Mundane, Fearful. Bonds: Religious. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5
Possessions: 400 gp.
Shedinn Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a shortbow. His crest is cut close to his head. His eyes are red and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful necromancer made him what he is. Shedinn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and to clean up the streets
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Mentor, Nature. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp. Large well-done wool tapestry (200 gp).
Ellywick Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is short and auburn. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Ellywick hails from a village terrorized by goblins. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: A deep hatred of goblins; and she wants revenge against goblins
Flaws: Antagonistic. Bonds: Attractive, Job, Enemies, Debt. Occupation: Bookbinder
Voice: Timid voice
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. Sard (30 gp).
Gunter Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a violet shirt with thin black vertical stripes and red pants. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a tattooed face.
Personality: Gunter wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born several months after his father was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Disciplined, Optimist. Bonds: Slave, Military, Family. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
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