Nora Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. She keeps her chestnut hair in a flapper bob. She wears an eyepatch.
Personality: She can speak with the recently deceased. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: The child of southern immigrants she idolized her mother. She worked as a nervous Stableman and found it very stressful. She left for the south, certain she would find work there.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp.
Veit Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, brown cloak. His golden hair is long and unkept. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Veit lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Religious, Slave, Family, Adventurer, Rich. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 gp. 1 Masterwork Heavy wooden shield.
Theirastra Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She dresses like a well dressed Cartwright does. Her golden hair is unkempt and raggedy. Her amber eyes are slightly larger than normal.
Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Theirastra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She worked as a nervous Cartwright and found it very stressful. She has set out to sabotage the competition.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Cartwright
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp. 1 Buckler. 1 Breastplate. 1 Breastplate.
Valida Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a slight overbite and is overall scrawny. Her tied-back hair is red. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was always a brilliant, if unscrupulous mind. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs
Ideals: Logical. Flaws: Emotional, Antagonistic, Insane. Bonds: Rich, Attractive. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Nija Madness, Female Tiefling [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, she is an attractive figure. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her black hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are white and catlike.
Personality: She is almost excessively polite to everyone, even when angry. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently gotten a pet goose that steals things from people.
Motivation: She is unsatisfied with her job; and she has decided she is irredeemable
Flaws: Shy. Bonds: Attractive, Job, Criminal record, Poor. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!