Jade Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and usually wears her pastel robe and has her sai always slung over her shoulder. Her fur is white and curly. Her thin eyebrows rest above her beady green eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is lazy, self-centered, vain, and jealous.
History: Born to a Bookbinder, her mother struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Seeks redemption.
Ideals: Entrepeneur. Flaws: Ugly, Disease, Selfish. Bonds: Poor. Occupation: Detective
Voice: Irish accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Enialis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. His hair is white and curly. He is very pretty but has cold, dead eyes.
Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and wants to open a new tavern
Ideals: Gifted. Bonds: Attractive, Job, Religious, Criminal record. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Just what you see.
Hadwisa Morley, Female Human [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears light armors faded through time and improper care. Her skin is also unnaturally pale. She wears her white hair up. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is an amazing painter.
History: Hadwisa lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Herbalist, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: To unite with her sister.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Baker
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp.
Raam Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family Raam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raam decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Secretive. Bonds: Poor, Adventurer, Criminal record. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
Sammal Hate, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He is bristling with hidden weapons, mostly hammers and clubs. His purple hair is drawn into a tight pony tail with a rose scrunchie. He wears crescent spectacles with a black brim.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sammal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sammal. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable
Ideals: Joker, Artistic. Bonds: Criminal record, Family, Military. Occupation: Performer
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 70 gp.
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