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NPC Generator

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Advanced [show]


Aramil Berevan, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His chestnut hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Aramil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Half-Orc people; and to find somewhere to settle down

Ideals: Joker. Flaws: Hedonist, Mundane, Racist. Bonds: Immigrant, Attractive. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Aramil Berevan, Male Elf Warlock 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 12 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 50 gp.


Social Check DCs


Agnes Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her long chestnut hair kept up in a rat tail. She has a dull look in her gray eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She always tries to repair and not replace. It was this mentality that drove her into the Shepherd business.

History: She was raised in a white middle class family as the only child. Her mother was a mechanic, and taught her how to fix just about anything. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Entrepeneur, Justice, Persistence. Flaws: Mundane. Bonds: Attractive. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Agnes Madden, Female Half-Elf Warrior 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4

Possessions: 150 gp. 1 Darkwood Shield.


Social Check DCs


Helen Barney, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears grey painted combat armor at almost all times. She has a long red ponytail with little hanging trinkets. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic woman, Helen's first love is herself. Her second love is also herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She feels the way she acts is they only way to get by in the world; and she has money and likes to spend it

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Helen Barney, Female Human Adept 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp. 1 Masterwork studded leather.


Social Check DCs


Odo Weston, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears brown cloth garments or leather armor. He keeps his chestnut hair in a pixie cut. His eyes are blue and beady.

Personality: Eccentric and domineering, Odo will drive conversation. He is a very good compulsive liar and kleptomaniac.

History: The child of a Bricklayer, who enjoyed hunting, Odo was taken on many hunting expeditions. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Odo Weston, Male Human Expert 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. Tiger eye turquoise (12 gp).


Social Check DCs


Arumawann Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Arumawann was born in the east. At a young age he loved to build and create. Through the years after Arumawann was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Arumawann's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Persistence, Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Religious. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Arumawann Bafflestone, Male Gnome Commoner 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 160 gp. Deep green spinel (60 gp).


Social Check DCs

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