Orthog Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears skinny pants and wears a white and yellow robe with the hood down. His auburn hair is singed and shortened. He has hazel eyes and a white hat with a yellow feather.
Personality: Orthog speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his father.
History: He got into the Adventurer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Adventurer.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1600 sp.
Oppleby Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'8". He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His small hat is riddled with cuts and holes. He has a tattooed face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a slaver, Oppleby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Gardener, but he was a colossal failure. He became a Marshal soon after.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Trynnicus Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a worn and beaten armor. He sports a flattop crest cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help
Ideals: Gifted, Entrepeneur. Flaws: Fearful. Bonds: Criminal record, Military. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Dara Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This woman has a large tan mantle and cape that has been intricately interwoven into her grey robe, and sports empty pouches on her belt. Her long golden hair reaches down to her waist. Her face is scarred and worn.
Personality: She is witty, but her monotone delivery comes off as unnerving When she's not drinking or sleeping the drinks off, she's doing music.
History: Born in the east her family was never financially stable. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Brewer
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Giant, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Whurbin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His auburn hair is braided into rings. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.
History: Whurbin lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Healer and was forced into it by his family; and wants to raise his children well
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Melee.
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