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Advanced [show]


Osco Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white armored body suit, with a simple green line shooting up and back down. His auburn hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a Architect, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Bonds: Job, Criminal record, Poor, Attractive. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Osco Strongbones, Male Halfling Paladin 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 cp.


Social Check DCs


Immeral Amakiir, Male Elf [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Server. His black hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Bonds: Attractive, Enemies, Rich, Adventurer, Family. Occupation: Server

Voice: Rolls R's

Attributes [hide]

Immeral Amakiir, Male Elf Warrior 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Avice Stauffer, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is well kept. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Avice was born in the east. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Avice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Doesn't want to be a Assassin and was forced into it by her family; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Artistic, Persistence. Bonds: Enemies, Family, Attractive. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Avice Stauffer, Female Half-Elf Rogue 4
Medium (4'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Beiro Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His golden hair is matted, messy, and big. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south his family was never financially stable. In his 15th year, his parents were killed by a drow raid, leaving Beiro alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Ugly, Fearful. Bonds: Poor, Enemies. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Beiro Zhanini, Male Half-Elf Commoner 2
Medium (5'4") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Art Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears pastel trousers with grey and violet striped suspenders. She wears various colorful collared shirts. Her brown fur is still thick. Her eyes, though not visible through her cowl, are amber.

Personality: She acts crazy and hedonistic. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Over the years she perfected her riding and shooting skills. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting. Flaws: Hedonist. Bonds: Nature, Slave, Enemies. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Art Candle, Female Tabaxi Aristocrat 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp. 1 Small steel mirror.


Social Check DCs

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