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NPC Generator

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Advanced [show]


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. This brown eyed southerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Hunter, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: He loathes his own lifestyle; and expand his business

Flaws: Depressed. Bonds: Attractive, Job, Poor, Family. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Tod Jamjar, Male Halfling Rogue 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 10 pp.


Social Check DCs


Whurbin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'1" and wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He has a long red beard with little hanging trinkets. He has violet eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them

History: Whurbin was born with his father's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Fisher job and began his own company from there.

Motivation: To be a Knight again.

Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Whurbin Battlehammer, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)16 (+3) 9 (-1)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Gnoll, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Sethrekar Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear green clothing when he does not wear armor. His white crest is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: He was born in a small desert village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has worked as a Painter like his mother before him.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Sethrekar Caavylteradyn, Male Dragonborn Warrior 3
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Silver ewer (90 gp). An abacus with copper, silver and gold markers (50 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Emeny Northcott, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a lot of dark rich colors, with gold accents. Her hair is cut close to her head. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Always inclined to offer people food she seems plenty friendly. She is afraid of women and trembles around them

History: Emeny was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emeny Northcott, Female Human Cleric 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Oriff Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears skinny pants and wears a brown and grey robe with the hood down. She keeps her white hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Since then, she has sought to make the best of life.

Motivation: She feels the way she acts is they only way to get by in the world; and she is content

Ideals: Optimist, Impeccable. Flaws: Shy, Mundane. Bonds: Military. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Oriff Gorunn, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 220 gp. Iolite (60 gp). 1 Half-Plate.


Social Check DCs

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