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Advanced [show]


Nelkin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with singing.

History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered north to less war torn lands. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: PTSD. Bonds: Rich, Family, Military. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Nelkin TellPenny, Male Halfling Ranger 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 150 gp.


Social Check DCs


Nora Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. Her long red hair reaches down to her waist. She has green eyes and a white hat with a blue feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A powerful necromancer made her what she is. She moved from fad to fad and when she turned 15 she discovered painting. She's also a talented Baker, but doesn't like to broadcast it.

Motivation: To reunite with her old friends; and wants to open a new tavern

Ideals: Optimist, Artistic. Bonds: Job, Mentor, Adventurer. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nora Nimblefingers, Female Halfling Adept 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp. Jade (80 gp).


Social Check DCs


Dariff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is generally shirtless and showing off her tattooed chest. Her auburn hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has always had a great fascination with Dwarven culture. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She comes from a rich western family. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A strong sense of loyalty to Dwarven people; and wants a kiss

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Dariff Steelfist, Female Dwarf Paladin 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Kildrak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports grey clothing, slightly heavier than average wear. He is bald on top and has large auburn tufts of hair around his ears. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Kildrak was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Kildrak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a strong sense of loyalty to tabaxi people

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Kildrak Rumnaheim, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 130 gp. Deep green spinel (80 gp). Brown-green garnet (80 gp). Freshwater pearl (10 gp).


Social Check DCs


Aldous Clapham, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, green shirt, and brown tie. He has a slight overbite and is overall scrawny. His hair, while still mostly red, has prominent grey streaks. He has amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north to a Priest, Aldous learned a great deal about his mother's area of expertise. He has had some formal music training, and achieved minor success. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Opinionated, Artistic. Flaws: Fearful, Mundane. Bonds: Job. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Aldous Clapham, Male Human Monk 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs

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