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Advanced [show]


Tiaathque Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears tight fitting clothing which further accentuates her frame. Her hair is black and curly. She has a tattooed face.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the south her family was never financially stable. In her 10th year, her parents were killed by a illithids raid, leaving Tiaathque alone in the world. After a stint in an orphanage, she was adopted. She has never given up on her music dream.

Motivation: Revenge.

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Attractive, Poor, Enemies. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Tiaathque Berevan, Female Elf Expert 2
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Good lock.


Social Check DCs


Sarah Wedgwood, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy brown pantaloons and a blue scarf. Her chestnut hair is singed and shortened. Her hazel eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and wants a kiss

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Painter

Voice: French accent

Attributes [hide]

Sarah Wedgwood, Female Human Ranger 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 11 (+0)15 (+2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp. 1 Darkwood Shield.


Social Check DCs


Thamuz Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his quarterstaff. His hair is dark red and curly. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Thamuz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and he wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Military. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Thamuz Wisdom, Male Tiefling Sorcerer 3
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)13 (+1) 11 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. Blue quartz (12 gp). Golden pearl (90 gp). Iolite (20 gp).


Social Check DCs


Skak Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man likes to wear black tank tops with yellow pants. His clothes are grease stained in places. He wears his chestnut hair up in a very large beehive style do. His eyes are a pleasant brown.

Personality: Calm and collected, he is a well trained Farmer. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Farmer and found it very stressful. He became a Farmer soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new farmer responsibilities is difficult

Flaws: Disease. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Skak Adley, Male Half-Orc Wizard 2
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 90 gp.


Social Check DCs


Cask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy beige fur. His fierce copper eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he wants revenge against illithids

Ideals: Optimist, Fighting. Bonds: Enemies, Rich, Religious. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Cask Wind, Male Tabaxi Expert 3
Medium (5'5") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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