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NPC Generator

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Advanced [show]


Jabbie Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems. His blonde hair is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Jabbie was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by orcs. Jabbie was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Addict. Bonds: Rich, Enemies, Religious, Military. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jabbie Nucklestamp, Male Gnome Bard 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs


Lezre Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has slicked back blonde hair. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is obsessed with finding treasure.

History: The child of a Miller, who enjoyed hunting, Lezre was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lezre took refuge in the large cave and found the beat up falchion and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: Nothing but the best is good enough for her.

Ideals: Athletic, Impeccable. Bonds: Attractive, Adventurer, Nature. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lezre Gracey, Female Half-Orc Sorcerer 2
Medium (4'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)8 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate.


Social Check DCs


Jelenneth Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has a slight overbite and is overall scrawny. Her golden hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Jelenneth embodies much of what other species detest in the Elves. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by goblins. Jelenneth was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against goblins

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Jelenneth Xiloscient, Female Elf Fighter 2
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Cask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a pastel feathered hat and pastel clothes. His fur is short and gray. His eyes are likewise green. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Cask isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Body Guard, who enjoyed hunting, Cask was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cask took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He now mingles about in high society.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich, Debt. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Cask Prim Posies, Male Tabaxi Cleric 2
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +6, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. 1 Smokesticks.


Social Check DCs


Ahlyssa Cason, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears light armors faded through time and improper care. Her silver hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to her, and she is able to talk to them.

History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Retire the richest woman in the west.

Ideals: Joker, Gifted, Entrepeneur. Bonds: Family. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Ahlyssa Cason, Female Human Monk 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)15 (+2) 8 (-1)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 9
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs

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