Dazzazn Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Sculptor does. He has a slight overbite and is overall scrawny. He has styled his blue crest well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Dazzazn took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Sculptor job and began his own company from there.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.
Ideals: Joker, Gifted. Bonds: Job, Attractive, In love. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Giselle Gresham, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has done her best to style her silver hair to look like a famous performer. She wears an eyepatch.
Personality: She is witty, but her monotone delivery comes off as unnerving Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels threatened by others.
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. Brass mug with jade inlays (300 gp).
Jezean Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a Stetson hat to cover her moderate length green crest. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a very good compulsive liar and kleptomaniac.
History: Born to a poor family in the city she treasured whatever gifts she got. Jezean was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jezean decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Logical. Flaws: Addict. Bonds: Poor, Attractive, Criminal record. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 190 gp.
Nissa Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear ponchos typically of a light tan in addition to tight pants. Her hair is brown, silky, and of moderate length. She is baby faced.
Personality: She is irascible and easily irritated. She is afraid of women and trembles around them
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Nissa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has never given up on her painting dream.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Artistic. Flaws: Antagonistic, Shy, Fearful. Bonds: Attractive, Nature. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
Possessions: 4000 cp. 1 Darkwood Shield.
Mara Romeo, Female Half-Elf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze, and she perpetually has her morningstar ready. With bright white hair. She has several tiny sapphire earrings on each ear.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village she learned the ways of the warrior from her father. She dropped out of school before completing her studies. She now spends her time doing works of charity.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world
Ideals: Fighting, Philantrophist, Logical. Flaws: Greedy. Bonds: Rich. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp. 1 Average lock.
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