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NPC Generator

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Advanced [show]


Vondal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Vondal was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Insane, Impulsive, Fearful. Bonds: Attractive, Family. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Vondal Rumnaheim, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 19 (+4)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1100 sp. Hematite (12 gp). Red garnet (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Murook Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of crossbows on her belt, each one with a aquamarine on the hilt. Her silver hair is braided into rings. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is happy with her job as a Bowyer. She turns her eye from what people do, preferring to live and let live. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born the only child of a wealthy merchant. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Job, Slave. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Murook Hackney, Female Half-Orc Commoner 2
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 280 gp.


Social Check DCs


Ar-Gul Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair, while still mostly red, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Ar-Gul studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Ar-Gul Woods, Male Half-Orc Ranger 2
Medium (6'9") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)12 (+1) 17 (+3)11 (+0)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Korinn Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of scimitars, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She keeps her long green crest kept up in a rat tail. She is very pretty but has cold, dead eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: When she was but 5 years old her parents immigrated from the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.

Motivation: Someone believes her a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Attractive, Enemies, Immigrant. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Korinn Jharthraxyn, Female Dragonborn Warrior 2
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 8 (-1)16 (+3)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ovina Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'2" and prefers to wear grey pants and tee shirts. Her blonde hair has been sun bleached extensively. She has amber eyes and a grey hat with a brown feather.

Personality: She dislikes all the random violence that takes place in the west. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Farmer arts, while her father instructed her in etiquette, music and courtly manner. She worked as a nervous Farmer and found it very stressful. She then took over the family business and is one of the better Farmer for hire.

Motivation: A deep hatred of brigands; and she'd like to take her coworkers down a peg

Ideals: Pacifist, Philantrophist. Bonds: Rich, Job, Enemies. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Ovina Bloodkith, Female Dwarf Warrior 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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