Havilar Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple black robe with white stripes complete with hood. Her red crest is unkempt and raggedy. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the north her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered dancing. She now spends her time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and an old rival family wants her found
Ideals: Artistic, Philantrophist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
Possessions: 120 gp.
Salasar Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black armored body suit, with a simple white line shooting up and back down. His rusty crest is kept up in a ponytail inside a Stetson hat. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he has decided he is irredeemable
Flaws: Ugly, Disease, Insane. Bonds: Criminal record. Occupation: Banker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Chrysoberyl (70 gp).
Norûk Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His silver hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.
History: Norûk was born with his father's beautiful face. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark
Ideals: Professionalism, Logical. Flaws: Depressed. Bonds: Attractive. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Masterwork Common Melee.
Veloptima Leffery, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her mace. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise amber.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a great chef.
History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Edge Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'2", this woman is dressed in a clean brown cloak covering her clean studded leather. Her black fur is lengthy. She tend to wears goggles to shield her eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in the west. Edge was born on a far western island where she grew up under the tutelage of her father, an expert Detective. She became a Detective soon after.
Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life
Flaws: Depressed. Bonds: Adventurer, Immigrant, Job, Military. Occupation: Detective
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 160 gp.
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