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Advanced [show]


Aura In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. His fur is gray and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Aura grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a spy and was forced into it by his family

Ideals: Fighting. Flaws: Insane. Bonds: Family, Adventurer, Nature. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Aura In Woods, Male Tabaxi Ranger 3
Medium (6'10") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)15 (+2) 12 (+1)16 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Golden pearl (110 gp). Rock crystal (60 gp). Banded agate (5 gp). 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Zanna Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She wears her white hair up. She has gleaming, smiling violet eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zanna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and she is compelled to act according to her religious beliefs

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Zanna Leffery, Female Gnome Wizard 3
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Sannl Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this western woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is silver and very short. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great joy in being the best Brewer in town.

History: Born to a Priest, her mother struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home; and she is unsatisfied with her job

Ideals: Athletic. Bonds: Attractive, Guardian, Job, Poor. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Sannl Rakankrak, Female Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Brown-green garnet (50 gp). Blue quartz (6 gp). Azurite (6 gp). 1 Tanglefoot bags.


Social Check DCs


Tricking In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His beige fur is heavily combed to the left. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He was granted arcane powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Optimist, Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Tricking In the Storm, Male Tabaxi Wizard 2
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 700 sp.


Social Check DCs


Harriet Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing the road beaten gear of a warrior. She has a long chestnut ponytail with little hanging trinkets. Her eyes are hazel and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great joy in being the best Ruler in town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Sellsword, but she got bored and became a Ruler. She has achieved small success as a Ruler.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Fighting, Philantrophist, Gifted. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Harriet Goldfound, Female Halfling Rogue 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Acrobatics +4, History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs

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