Breena Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her golden hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is an amazing painter.
History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Breena took refuge in the old dungeon and found the beat up shield and armor she uses now. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Undercommon, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. White pearl (50 gp).
Gargax Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has copper crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Tanner, but doesn't like to broadcast it.
Motivation: Money/treasure; and further expansion of business
Ideals: Professionalism. Flaws: Addict, Disease. Bonds: Job, Rich. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. Black velvet mask with numerous citrines (70 gp).
Naal Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Body Guard. He has styled his blonde hair well, parting it to the left. His green eyes dart from person to person.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Entrepeneur, Fighting. Flaws: Fearful. Bonds: Job, Military. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. 1 Healer’s kit.
Gormogord Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is greasy and uncared for. His green eyes have a joyful gleam in them most of the time.
Personality: He is a hateful person. He taunts others and blames them for his problems. He also hits on women, regardless of circumstances.
History: He comes from a rich eastern family. Gormogord was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gormogord decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's attracted to the PC; and he wants to get laid
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Rich, Criminal record. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 sp.
Fargas Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of strength on his torso. He has shaved his head bald. He is very pretty but has cold, dead eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Ruler profession.
History: When he was but 8 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fargas took refuge in the large cave and found the beat up club and armor he uses now. He has achieved small success as a Doctor.
Motivation: Sabotage a competitor.
Flaws: Shy. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Doctor
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp. 1 Bullseye lantern.
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