Hamil Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light white in addition to tight pants. He has a small bristly mustache and wavy auburn hair. He is baby faced.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Hamil was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hamil's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: To protect his home; and money/treasure
Ideals: Philantrophist, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Guardian. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
Possessions: Just what you see.
Bidreked Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he very much looks the part of a Spice Merchant. His crest is blue and curly. He has gleaming, smiling red eyes.
Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Weaver, but he was a colossal failure. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: He has money and likes to spend it; and expand his business
Flaws: Hedonist, Lazy. Bonds: Job, Rich. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 43000 sp.
Nogu Dumph, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a black shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her white hair is cut jaggedly and amateurishly. She has a tattooed face.
Personality: She is witty, but her monotone delivery comes off as unnerving Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Nogu was born with her father's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nogu grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nogu. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She'd like to take her coworkers down a peg; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Joker. Bonds: Military, Attractive, Criminal record, Job. Occupation: Masseuse
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Tanglefoot bags.
Smoking In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His beige fur is knotted and matted. His eyes are yellow and he is always smoking a pipe.
Personality: Smoking speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Smoking was born on a far western desert where he grew up under the tutelage of his father, an expert Scribe. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
Gruk Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long auburn hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. In his 18th year, his parents were killed by a dire rats raid, leaving Gruk alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants to meet his childhood hero; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Artistic. Flaws: Depressed. Bonds: Mentor, Enemies, Adventurer. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 180 gp.
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