Lilli Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her chestnut hair is heavily combed to the right. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She has always had a great fascination with Dragonborn culture. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has decided she is irredeemable; and her religion dominates her actions
Flaws: Racist. Bonds: Family, Religious, Job, Criminal record. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
John Tyndall, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He is physically well-built. His brown hair, when down, is lengthy. He has brown eyes and a brown hat with a tan feather.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.
Motivation: To unite with his brother; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Enemies, Nature, Family, Criminal record. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 gp. A miniature golden chest with tiny emeralds lining the top (90 gp).
Berrian Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a robe, a symbol of the four houses of cards around his neck, and a bastard sword on his belt. He has styled his chestnut hair well, parting it to the right. His amber eyes peer out from beneath his broad tan hat.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born into a rich family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He uses money and sex appeal to get what he needs; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting, Persistence. Bonds: Attractive, Rich, Debt. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 8 (-1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 100 gp. Fire opal pendant on a fine gold chain (400 gp). Old masterpiece painting (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).
Namfoodle Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is thinning but still full. His eyes are likewise blue. His teeth are white and perfect.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Namfoodle was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Namfoodle's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Namfoodle and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Secretive, Antagonistic. Bonds: Attractive, Religious. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 300 gp. Peridot (30 gp). Banded agate (5 gp). Aquamarine (500 gp).
Valida Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is also unnaturally pale. She wears a wide-brimmed hat to cover her moderate length silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the south to a Ploughman, Valida learned a great deal about her father's area of expertise. Her father was very strict, and drilled into her lessons on being the perfect lady. She ran away from her former home and has been making her living as a Ploughman for the past few years.
Motivation: To protect her home; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Has a crush, Guardian. Occupation: Ploughman
Voice: Squeaky
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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