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NPC Generator

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Advanced [show]


Emmeline Emsworth, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured and is in decent physical shape. She is bald on top and has large blonde tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Emmeline was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Priest work with an outfit from a few towns over. Priest work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: She seems to be bored by most things; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Mundane. Bonds: Religious, Family, Job. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Emmeline Emsworth, Female Human Aristocrat 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Jet (120 gp).


Social Check DCs


Bardryn Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a long, grey cloak and is in decent physical shape. She keeps her long black hair kept up in a rat tail. Her ears are large.

Personality: She is witty, but her monotone delivery comes off as unnerving She is skeptical of what others tell her and is slow to trust.

History: The child of a Layabout, who enjoyed hunting, Bardryn was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Bardryn Bloodkith, Female Dwarf Warlock 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)11 (+0) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 100 gp.


Social Check DCs


Silent Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. She keeps her brown fur in a pixie cut. Her hazel unseeing eyes seem to look past you.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Silent studied abroad. A freak accident while working with her Marshal mother left her crippled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she seems to be bored by most things

Ideals: Logical, Gifted. Flaws: Ugly, Disease, Sensitive. Bonds: Poor. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Silent Moon, Female Tabaxi Warrior 1
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Godfrey Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. He wears a feathered hat to cover his moderate length white hair. His eyes are a pleasant blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac. Bonds: Family, Nature, Job. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Godfrey Harris, Male Half-Elf Barbarian 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Carrie Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with violet colored cloaks and clothing. His auburn hair is cut short. He has several tiny emerald earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Carrie hails from a village terrorized by brigands. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture

Flaws: Greedy. Bonds: Rich, Attractive, Enemies, Criminal record. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Carrie Siannodel, Male Half-Elf Commoner 2
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 40 gp. 1 Darkwood Shield.


Social Check DCs

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