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NPC Generator

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Advanced [show]


Margery Hallewell, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in an above average manner. With bright white hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Over the years she perfected her riding and shooting skills. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Margery Hallewell, Female Human Sorcerer 1
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. Pink pearl (140 gp).


Social Check DCs


Theodoric Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears bulky brown painted plate armor. His golden hair is cut short with large spiked bangs in the front. His half smiles and blue eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He receives visions of the future at random moments

History: He was born in the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted martial powers by his dying brother.

Motivation: Wants to work out more often; and he wants to get laid

Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Theodoric Gentry, Male Human Druid 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs


Tûkâ Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his lance ready. His hair is always cut to a buzz. His blue eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content.

Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Tûkâ Kinsley, Male Half-Orc Adept 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. Black pearl (200 gp). 1 Banded mail.


Social Check DCs


Cora Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. Her skin is fair and her fingers are delicate and long. She wears a broad hat to hide her balding. She wears large thick round spectacles.

Personality: Cora is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great joy in being the best Animal Trainer in town.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. While studying, she fell in love. They married and had a son. She has set out to sabotage the competition.

Motivation: She wants revenge against illithids; and further expansion of business

Ideals: Extrovert. Bonds: Job, Religious, In love, Enemies. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Cora Goldfound, Female Halfling Expert 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Shanairla Meliamne, Female Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears many layers of old clothing at all times. Her long black hair is drawn into a two foot long braid. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She always tries to repair and not replace. It was this mentality that drove her into the Cartwright business.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Joker, Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Shanairla Meliamne, Female Elf Adept 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)14 (+2) 9 (-1)18 (+4)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven, Goblin, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Cloth of gold vestments (140 gp).


Social Check DCs

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