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Advanced [show]


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His beige fur is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Has a crush. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Five In the Wind, Male Tabaxi Adept 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)16 (+3) 17 (+3)10 (+0)
Skills Insight +5, Nature +5
Senses Passive Perception 13
Languages Common, Celestial, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 140 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nordak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. With bright silver hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nordak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Justice, Fighting. Bonds: Attractive, Mentor, In love. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Nordak Eversharp, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 2 Alchemist’s fire.


Social Check DCs


Ozyman Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears red trousers with green and grey striped suspenders. He wears various colorful collared shirts. His white hair is greasy and uncared for. He has a dull look in his green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Ozyman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Rich, Adventurer. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Ozyman Hogcollar, Male Halfling Fighter 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. Red-brown spinel (140 gp).


Social Check DCs


Edge Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a brown and tan robe with the hood down. He wears his gray fur down. His eyes are green and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Edge Buttons, Male Tabaxi Wizard 5
Medium (5'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 17 (+3)16 (+3)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp.


Social Check DCs


Andram Gift, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man sports green clothing, slightly heavier than average wear. His dark red hair is lengthy and is close to two feet long. His eyes are a pleasant silver.

Personality: Andram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: Andram lived on a farm with his mother, near the main road leading to a nearby town. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a crush on the local Glassblower; and meet up once more with his childhood friend

Ideals: Impeccable, Gifted. Bonds: Adventurer, Family, Has a crush. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Andram Gift, Male Tiefling Bard 1
Medium (5'10") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 700 sp.


Social Check DCs

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