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Advanced [show]


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. He wears his beige fur down. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Art took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of goblins; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Bonds: Enemies, Slave, Nature. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Art In the Wind, Male Tabaxi Cleric 2
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)18 (+4) 10 (+0)16 (+3)
Skills Arcana +6, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 290 gp.


Social Check DCs


Mormo Music, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who typically wears green cloth garments or leather armor, he is not a threatening figure. His purple hair is still thick. His silver eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted martial powers by his dying sister.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Rich, Family. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Mormo Music, Male Tiefling Barbarian 1
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Findex Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is typically in her Knight uniform. She wears her black crest down. Her eyes are a pleasant gold.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a Hunter, her father struggled to pay the bills. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.

Motivation: She'd like to take her coworkers down a peg; and a strong sense of loyalty to half-orc people

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Findex Hashphronyxadyn, Female Dragonborn Commoner 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)16 (+3) 16 (+3)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Shifting Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white fur is knotted and matted. She has a dull look in her blue eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Entrepeneur, Passionate. Flaws: Ugly, Impulsive, Mundane. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Shifting Of Claws, Female Tabaxi Adept 2
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 310 gp.


Social Check DCs


Diesa Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She wears a broad hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Diesa was born in the west. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has dedicated herself to building a better kind of golem.

Motivation: To reunite with her old friends.

Ideals: Philantrophist, Persistence. Flaws: Cynical. Bonds: Attractive, Adventurer. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Diesa Gorunn, Female Dwarf Aristocrat 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 19 (+4)13 (+1) 10 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 600 sp.


Social Check DCs

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