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Advanced [show]


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His auburn hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Nature, Rich. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Ozyman Stoutman, Male Halfling Adept 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 4000 cp. Blue quartz (10 gp).


Social Check DCs


Azdûsh Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. His head has been shaved. His eyes are likewise brown.

Personality: Azdûsh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was always a brilliant, if unscrupulous mind. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home.

Ideals: Impeccable, Logical. Flaws: Ugly, Hedonist, Insane. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Azdûsh Shipley, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 12 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Delre Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'0" and is wearing a long, brown cloak. Her right hand appears badly burned and disfigured. She has moderate length chestnut hair. She has a tattooed face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Delre was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg

Bonds: Job, Family, Poor, Adventurer, Slave. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Delre Dankil, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Frug Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and is well dressed, constantly wearing a tan suit, white shirt, and red tie. His right leg appears badly burned and disfigured. His red hair is unkempt and raggedy. His amber eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: Frug was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He used his abilities to trick people and travel the world for free.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Frug Fapplestamp, Male Gnome Warlock 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 10 (+0)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 700 sp. A roughly beaten golden orb (40 gp).


Social Check DCs


Arannis Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. His hair is short and blonde. His eyes are green and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Fighting, Entrepeneur. Bonds: Adventurer, Slave. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Arannis Schwartz, Male Half-Elf Monk 3
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)14 (+2) 17 (+3)13 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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