Ohr Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean white cloak covering his clean studded leather. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Alberich Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy brown pantaloons and a black scarf. His brown hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.
History: Born to a pair of adventurers, Alberich grew up listening to his father's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Jeweler
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Silver pearl (140 gp). Red-brown spinel (140 gp). Sardonyx (70 gp). 1 Masterwork Common Ranged Weapon.
Oriel Hornsby, Female Human [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her hair is always cut to a buzz. She has several tiny amethyst earrings on each ear.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is skeptical of what others tell her and is slow to trust.
History: Sold as a small child to a slaver, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Rich, Mentor. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp. Cloth of gold vestments (130 gp). 1 Banded mail.
Habor Principle, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear black clothing when he does not wear armor. His hair is red and curly. His eyes are silver.
Personality: He acts crazy and hedonistic. He is a very good compulsive liar and kleptomaniac.
History: Habor was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. His first spouse was a Stylist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants a kiss; and he is a bit of a kleptomaniac
Flaws: Hedonist. Bonds: Poor, Criminal record, Adventurer, Family, Has a crush. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 110 gp. Blue quartz (12 gp). 4 Tanglefoot bags.
Don Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His red hair is kept up in a ponytail inside a small hat. His eyes are blue and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by giants. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Wants a kiss; and he's in love
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Enemies, Has a crush. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!