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NPC Generator

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Advanced [show]


Theodoric Morley, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His golden hair and beard is wavy and long. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is afraid of men and trembles around them

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Military, Adventurer. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Theodoric Morley, Male Human Ranger 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His chestnut hair is heavily combed to the left. His skin is flawless and his blue eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: An old rival family wants him found; and he feels kind of lost in life

Flaws: Insomniac, Depressed. Bonds: Attractive, Military, Poor. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Theobald Iranapha, Male Half-Elf Wizard 3
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)17 (+3) 13 (+1)17 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Ignan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 2700 sp. Red garnet (140 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Maynild Wedgwood, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has a moderate pudge and is not very fit. She has wavy auburn hair. This amber eyed easterner is not easily forgotten.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. By chance she met her brother recently and the two have been together since.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Rich, Debt, Family. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Maynild Wedgwood, Female Human Barbarian 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: Hematite (10 gp).


Social Check DCs


Jarsali Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her kukri. She keeps her long blonde hair kept up in a rat tail. She has a dull look in her gray eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Sold as a small child to a slaver, Jarsali was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Jarsali was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Jarsali's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Mentor. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Jarsali Hanali, Female Half-Elf Warrior 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 330 gp. 1 Disguise kit.


Social Check DCs


Borun Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy red pantaloons and a brown scarf. His hair, while still mostly blonde, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich eastern family. Borun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and a strong sense of loyalty to tiefling people

Flaws: Racist, Fearful. Bonds: Attractive, Rich, Nature. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Borun Tealeaf, Male Halfling Wizard 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs

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