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NPC Generator

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Advanced [show]


Wymar Yardley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and white. His violet unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Wymar Yardley, Male Human Expert 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 10 (+0)12 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Great Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a brown collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His left leg appears badly burned and disfigured. He wears his gray fur down. His eyes are likewise green.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. Great enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by brigands. Great was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Artistic, Gifted. Flaws: Hedonist. Bonds: Enemies. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Great Of Dragons, Male Tabaxi Monk 3
Medium (5'7") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Eiravel Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. He has a white handlebar mustache and slicked back white hair. He has several tiny aquamarine earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Eiravel studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Tailor job and began his own company from there.

Motivation: He has money and likes to spend it.

Ideals: Logical, Gifted. Bonds: Attractive, Rich, Job. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Eiravel Wasanthi, Male Elf Adept 2
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Nazû Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is lengthy and is close to two feet long. His eyes are brown and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Nazû lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Nazû was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Nazû's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and to unite with his sister

Flaws: Ugly, Antagonistic. Bonds: Family, Enemies, Rich, Adventurer. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Nazû Stafford, Male Half-Orc Expert 2
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Infernal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Mijira Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. She has moderate length copper crest. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to loving parents in a slum to the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mijira grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mijira. She became a Map Maker soon after.

Motivation: Expand her business.

Flaws: Addict. Bonds: Attractive, Job, Criminal record, Poor. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Mijira Clethtinthiallor, Female Dragonborn Paladin 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs

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