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Advanced [show]


Dariff Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a robe, a symbol of the sun god around her neck, and a nunchaku on her belt. She wears her black hair up in a very large beehive style do. Her eyes are a pleasant amber.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Dwarven conditions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dariff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Disease, Racist. Occupation: Slave Trader

Voice: High pitched and raspy

Attributes [hide]

Dariff Aranore, Female Dwarf Bard 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 500 sp.


Social Check DCs


Delre Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She has recently gotten a pet goose that steals things from people.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Attractive, Criminal record, Rich, Immigrant. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Delre Caebrek, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs


Thokk Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his golden hair in a flapper bob. His eyes, though not visible through his cowl, are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Thokk grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to reunite with his old friends

Flaws: Shy. Bonds: Adventurer, Poor, Enemies. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Thokk Colton, Male Half-Orc Warrior 2
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)6 (-2) 14 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 120 gp. 1 Darkwood Buckler.


Social Check DCs


Elizabeth Blakeley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her hair is greying and her face has many wrinkles. She has a dull look in her amber eyes.

Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She is a ruthless business woman, a trait she acquired from her mother.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She has had some formal writing training, and achieved minor success. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants to meet her childhood hero

Ideals: Entrepeneur, Artistic. Bonds: Job, Adventurer, Enemies. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Elizabeth Blakeley, Female Human Wizard 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Nadarr Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Seamstress does. He is bristling with hidden weapons, mostly spears and swords. His crest is greying and his face has many wrinkles. His thin eyebrows rest above his beady red eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out west to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Criminal record. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Nadarr Beryntolthropal, Male Dragonborn Wizard 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)16 (+3) 12 (+1)15 (+2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Large well-done wool tapestry (500 gp). A delicate silver chain set with a tourmaline (70 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Antitoxin.


Social Check DCs

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