Percival Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a deerstalker hat to cover his moderate length black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Percival was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He uses money and sex appeal to get what he needs; and he is wracked by social anxiety
Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Rich, Attractive, In love. Occupation: Scribe
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Just what you see.
Veloptima Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Beneath her clothing is a huge mess of scar tissue. She has slicked back silver hair. Her blue eyes are slightly larger than normal.
Personality: Eccentric and domineering, Veloptima will drive conversation. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Slave, Adventurer. Occupation: Marshal
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Grai Watson, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She has a moderate pudge and is not very fit. She has moderate length white hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to make people angry or surprised. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised in a island tribe. Grai abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now mingles about in high society.
Motivation: Find a way to reverse the transformation of her brother; and regain custody of her son
Flaws: Antagonistic. Bonds: Adventurer, Nature, Rich, Family. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 70 gp.
Millicent Ansley, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is greying and her face has many wrinkles. Her fierce hazel eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She struck it rich when she found rare goods in large quantities. She has worked as a Doctor like her mother before her.
Motivation: Balancing her hectic life and new Doctor responsibilities is difficult.
Flaws: Shy. Bonds: Rich, Job, Slave. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Deep green spinel (100 gp).
Keyleth Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a tight fitting yellow shirt and pants. Her red hair, when down, is lengthy. She has several tiny amber earrings on each ear.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As long as the job gets done she does not care how it got done.
History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels kind of lost in life; and money/treasure
Ideals: Professionalism. Flaws: Ugly, Depressed, Insane. Bonds: Rich. Occupation: Blacksmith
Voice: Indian accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!
