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Advanced [show]


Ootah Huckabee, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A deeply religious woman she believes everything happens for a reason. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Sold as a small child to a slaver, Ootah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to open a new tavern

Ideals: Opinionated. Bonds: Attractive, Religious, Mentor. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Ootah Huckabee, Female Half-Orc Cleric 2
Medium (4'11") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)9 (-1) 17 (+3)12 (+1)
Skills Medicine +5, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 220 gp. 1 Banded mail.


Social Check DCs


Giselle Tatum, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'3" and wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her white hair is greasy and uncared for. She is baby faced.

Personality: Eccentric and domineering, Giselle will drive conversation. She also has developed a complete distrust of the Masseuse profession.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Warrior school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying sister.

Motivation: Meet up once more with her childhood friend; and balancing her hectic life and new body guard responsibilities is difficult

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Giselle Tatum, Female Human Warrior 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp. Tiger eye turquoise (12 gp).


Social Check DCs


Sarai Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is wearing a long, white cloak. Her head has been shaved. Her brown eyes have a joyful gleam in them most of the time.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is obsessed with a lost civilization.

History: The child of a Engraver, who enjoyed hunting, Sarai was taken on many hunting expeditions. After coming to the age of reason, Sarai took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero; and retire the richest woman in the east

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sarai Strongbones, Female Halfling Paladin 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Undercommon, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10 pp.


Social Check DCs


Adelaide Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is well dressed, constantly wearing a grey suit, blue shirt, and black tie. She has no hair. Her green unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Adelaide is combative with any and all who dare try her patience in the slightest.

History: Born in the south her family was never financially stable. Cursed with lycanthropy at a very young age, Adelaide has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She seems to be bored by most things; and to pay off her debts

Ideals: Opinionated, Justice. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Adelaide Birkenhead, Female Human Aristocrat 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)18 (+4) 10 (+0)12 (+1)
Skills History +6, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Halfling, Auran, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Krusk Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear black clothing when he does not wear armor. He wears a broad hat to cover his moderate length white hair. He has gleaming, smiling green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east to a Barber, Krusk learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: PTSD, Mundane. Bonds: Job. Occupation: Barber

Voice: Raspy

Attributes [hide]

Krusk Adley, Male Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)12 (+1) 9 (-1)6 (-2)
Skills Deception +0, Investigation +3
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs

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