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Rosalind Stanford, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. She carries with her a set of glaives on her belt, each one with a jet on the hilt. Her moppish white hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rosalind fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end her boredom; and money/treasure

Ideals: Fighting, Opinionated, Philantrophist. Flaws: Mundane. Bonds: Rich. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Rosalind Stanford, Female Human Warrior 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp. Chrysoberyl (160 gp). 1 Silk rope.


Social Check DCs


Nutae Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his brown hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Selfish. Bonds: Adventurer. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Nutae Floshem, Male Elf Druid 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs


Gerald LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a card on it. He sports a flattop hair cut. He has a tattooed face.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Gerald was born on a far eastern desert where he grew up under the tutelage of his father, an expert Apothecary. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Insane, Impulsive. Bonds: Slave, Immigrant. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald LaCava, Male Half-Elf Fighter 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Athletics +3, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 2000 cp.


Social Check DCs


Right-Handed Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has red fur. Her blue eyes have a joyful gleam in them most of the time.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She takes great joy in being the best Beggar in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Right-Handed Of Spirit, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills Athletics +4, Stealth +7
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1200 sp. 1 Breastplate.


Social Check DCs


Eleanor Moreno, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is styled in orderly dreadlocks. Her hazel eyes peer out from beneath her small brown hat.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is skeptical of what others tell her and is slow to trust.

History: She was born at the edge of vast desert. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Eleanor Moreno, Female Human Aristocrat 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 200 sp. Obsidian (10 gp). 7 Acid flasks.


Social Check DCs

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