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Advanced [show]


Mozû Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his glaive ready. With bright black hair and a scraggly beard. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Mozû embodies much of what other species detest in the Half-Orcs. He is lazy and tries to find solutions quickly.

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Addict, Antagonistic, Lazy. Bonds: Poor, Immigrant. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Mozû Cornish, Male Half-Orc Ranger 2
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 240 gp.


Social Check DCs


Spring Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a sai. His white fur is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Insomniac, Depressed, Shy. Bonds: Attractive. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Spring Of Shadows, Male Tabaxi Wizard 3
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Thamuz Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is thinning but still full. His red eyes are passionate and lively.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Thamuz was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and to pay off his debts

Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Poor. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Thamuz Cryptic, Male Tiefling Commoner 3
Medium (5'5") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Coral (130 gp). Silver pearl (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. Trym was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trym decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's looking for his big break; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Addict. Bonds: Mentor, Criminal record, Adventurer. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Trym Wesley, Male Human Barbarian 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp.


Social Check DCs


Norman Dryden, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His silver hair is lengthy. His hazel eyes peer out from beneath his top brown hat.

Personality: He is overprotective of those who hire his services. He uses divination through singing.

History: The child of western immigrants he idolized his mother. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He is content; and to be a detective again

Ideals: Gifted. Flaws: Mundane. Bonds: Guardian, Immigrant, Job. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Norman Dryden, Male Human Cleric 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs

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