Therai Flight, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His black hair is matted, messy, and big. This gold eyed southerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Therai grew up listening to his father's many stories. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He feels threatened by others; and he wants to meet his childhood hero
Flaws: Ugly, Fearful. Bonds: Has a crush, Adventurer, Family. Occupation: Servant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Kiirith Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long black crest kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Masseuse in town.
History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a architect again
Ideals: Athletic. Flaws: Shy. Bonds: Job, Mentor, Nature, Slave. Occupation: Masseuse
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 800 sp.
Naal Liadon, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear tan clothing when he does not wear armor. His brown hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.
History: He was raised in a island tribe. His father was a mechanic, and taught him how to fix just about anything. He left for the east, certain he would find work there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Philantrophist, Persistence. Flaws: Selfish. Bonds: Immigrant, Attractive, Nature. Occupation: Courier
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Gurdis Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears very tight pants and wife beaters, though occasionally she sports a brown coat, and a wedding ring on her right hand. She sports a flattop hair cut. She wears large thick round spectacles.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is an amazing painter.
History: Born in the north her family was never financially stable. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wishes to resurrect an old love; and expand her business
Ideals: Gifted. Flaws: Shy. Bonds: In love, Poor, Job. Occupation: Carpenter
Voice: High pitched and raspy
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 210 gp. 6 Acid flasks.
Gilthur Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: He is the product a well kept family trust fund and as such has never really known need. In his 11th year, his parents were killed by a dire rats raid, leaving Gilthur alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Rich, Enemies. Occupation: Bricklayer
Voice: Stutters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 320 gp.
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Their contribution stands as a beacon of hope for all adventurers!
