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Advanced [show]


Hupe Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is heavily combed to the right. This hazel eyed northerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Hupe grew up listening to his father's many stories. Hupe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Adventurer, Poor. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Hupe Wiseacre, Male Halfling Wizard 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 10 pp.


Social Check DCs


Tordrid Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with tan skirt. She has wavy white hair. Her fierce blue eyes like to dwell on things.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is afraid of women and trembles around them

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She struck the Barkeep job and began her own company from there.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Job, Rich. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Tordrid Fallack, Female Dwarf Warrior 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Red-brown spinel (90 gp).


Social Check DCs


Veloptima Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a flail on her belt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Veloptima was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Veloptima's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants revenge against dire rats; and someone believes her a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Veloptima Nucklestamp, Female Gnome Cleric 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 18 (+4)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 90 gp.


Social Check DCs


Mantus Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His red hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: Mantus hails from a village terrorized by goblins. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Job, Enemies. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Mantus Doubt, Male Tiefling Monk 3
Medium (6'1") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Stapleton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple brown robe with black stripes complete with hood. His hair is chestnut, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Charles's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Impeccable. Flaws: Fearful, Antagonistic. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Charles Stapleton, Male Human Barbarian 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp. 2 Thunderstones.


Social Check DCs

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