Cory Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with wide-brimmed hat. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant violet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Cory reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Flaws: Greedy, Impulsive. Bonds: Rich, Immigrant, Military. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
Possessions: 400 sp.
Vondal Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'2". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: This man loves singing and to teach people singing more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Sellsword, who enjoyed hunting, Vondal was taken on many hunting expeditions. After coming to the age of reason, Vondal took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Ideals: Artistic, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Bryseis Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: 6'1" and muscular, this southern woman wears a fine chain shirt which she covers with green colored cloaks and clothing. Her purple hair is kept up in a ponytail inside a broad hat. Her eyes are likewise white.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Energy wise she seems alert and responsive.
History: She was born to loving parents in a slum to the south. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic, Joker, Professionalism. Flaws: Fearful. Bonds: Poor. Occupation: Carter
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Kite In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear pastel clothing when he does not wear armor. He has done his best to style his white fur to look like a famous performer. His skin is flawless and his copper eyes scan people very quickly.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Kite studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 5 years.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and to clean up the streets
Ideals: Gifted. Flaws: Fearful, Antagonistic. Bonds: Attractive, Job, Guardian. Occupation: Body Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Tourmaline (150 gp). 1 Good lock. 1 Magnifying glass. 1 Hourglass.
Broce Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His amber unseeing eyes seem to look past you.
Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast island. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Disease. Bonds: Poor, Job, Adventurer, Nature. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!