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Advanced [show]


Nykkan Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears just a green suit and is in decent physical shape. His rusty crest is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Entrepeneur. Bonds: Guardian, Religious, Rich, Attractive. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Nykkan Esstyrlynn, Male Dragonborn Wizard 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)10 (+0) 11 (+0)18 (+4)
Skills Nature +2, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp. 1 Antitoxin.


Social Check DCs


Oriff Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her brown hair is braided into rings. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels threatened by others.

Ideals: Entrepeneur. Flaws: Addict, Disease, Fearful. Bonds: Attractive. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Oriff Rumnaheim, Female Dwarf Bard 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 20 (+5)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 500 sp.


Social Check DCs


Anne Huckabee, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a worn and beaten armor. Her hair is blonde and curly. She has gleaming, smiling hazel eyes.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Anne was born in the west. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army; and to pay off her debts

Ideals: Artistic, Extrovert, Persistence. Bonds: Immigrant. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Anne Huckabee, Female Human Wizard 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tree Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She likes to wear brown tank tops with grey skirt. Her whole body is exceptionally muscular. Her yellow fur is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not believe in violence as a means to an end. She is a dedicated Knight but believes her peers are too gung-ho.

History: Gifted from a young age, Tree studied abroad. After coming to the age of reason, Tree took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the west, certain she would find work there.

Motivation: She desires power and/or immortality.

Ideals: Pacifist, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Tree Grass, Female Tabaxi Warrior 3
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Silver comb with moonstones (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Semyaza Creed, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a feathered hat to hide her balding. Her black eyes peer out from beneath her feathered green hat.

Personality: She is a Barkeep first and foremost. She believes firmly that knowledge should be universal. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the north. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since lost track of the people in her past.

Motivation: Expand her business.

Bonds: Job, Immigrant, Religious, Family. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Semyaza Creed, Female Tiefling Barbarian 3
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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