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Sariel Aloro, Female Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is also unnaturally pale. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes lackadaisically let the world flow into them.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A freak accident while working with her Fisher father left her crippled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break.

Flaws: Ugly, Greedy, Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Sariel Aloro, Female Elf Ranger 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Biri Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her spear always slung over her shoulder. She carries with her a set of spears on her belt, each one with a emerald on the hilt. Her rusty crest is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: Biri wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Biri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Biri Shestendeliath, Female Dragonborn Bard 4
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp.


Social Check DCs


Spring Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is generally shirtless and showing off her tattooed chest. Her orange fur is braided into rings. She is very pretty but has cold, dead eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Halfling compassion; and she has comitted a past crime that haunts her to this day

Flaws: Shy, Insane, Disease, Racist. Bonds: Attractive, Criminal record. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Spring Of Ale, Female Tabaxi Expert 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)16 (+3) 12 (+1)10 (+0)
Skills Religion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Auran, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. 2 Thunderstones.


Social Check DCs


Andraste Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'8" and is dressed in an above average manner. Her right hand appears badly burned and disfigured. Her silver hair is well kept. Her violet unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Andraste was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Andraste's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is a bit of a kleptomaniac; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Andraste Woods, Female Half-Elf Warlock 1
Medium (4'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)9 (-1) 9 (-1)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Climber’s kit.


Social Check DCs


Oriax Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He carries with him a set of quarterstaffs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family Oriax was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oriax decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting, Justice, Logical. Bonds: Family, Criminal record. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Oriax Pandaemonium, Male Tiefling Paladin 3
Medium (5'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)18 (+4) 9 (-1)18 (+4)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Giant, Infernal, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Moss agate (6 gp). Moonstone (40 gp). Sardonyx (40 gp). 2 Tanglefoot bags. 7 Acid flasks.


Social Check DCs

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