Cairn Power, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is dark red and very short. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Rich, Nature. Occupation: Barrister
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Raymond Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a faded coat and loose pants complete with small hat. With bright chestnut hair and a scraggly beard. He has violet eyes and a yellow hat with a green feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Flaws: Disease. Bonds: Job, Criminal record, Adventurer. Occupation: Brewer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 4 Antitoxin.
Irann Amastacia, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this woman dresses in blue turtlenecks beneath a white coat with blue slacks. She sports a flattop hair cut. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Irann was born the youngest of three triplets. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has set out to sabotage the competition.
Motivation: Regain custody of her son.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Family. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp.
Nissa Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner, and she perpetually has her shield ready. Her long blonde hair is drawn into a two foot long braid. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Persistence. Bonds: Attractive, Enemies, Military. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 500 sp.
Mary Shelby, Female Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she is wearing a perfectly clean shirt and pair of pants. She wears her white hair up. Her gray eyes are passionate and lively.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's repulsed by the PC; and to settle down with her crush
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Nature. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
