Delebean Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Delebean grew up listening to his father's many stories. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Delebean and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Delebean discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Delebean fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Adventurer, Attractive. Occupation: Courier
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Deep green spinel (50 gp). Deep green spinel (50 gp). Tiger eye turquoise (15 gp).
Snagog Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling violet eyes.
Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Barrister in town.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by orcs. Snagog was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Expand his business.
Ideals: Gifted. Bonds: Attractive, Job, Enemies. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Draconic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. Chalcedony (50 gp).
Margery Blythe, Female Human [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. She is portly but not overly obese. Her red hair is heavily combed to the right. She has a tattooed face.
Personality: Eccentric and domineering, Margery will drive conversation. Flattery will make her almost putty in your hands.
History: Born in the north to a Mason, Margery learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She is terrified, and will act out of fear; and further expansion of business
Ideals: Extrovert. Flaws: Selfish, Fearful. Bonds: Job, Enemies. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Ratak Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His golden hair has been sun bleached extensively. His brown unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep
Ideals: Persistence. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
Possessions: 100 gp.
Kilvar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze, and carries monstrous two handed axes. His golden hair is slicked back into a classic pompadour. His green eyes dart from person to person.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Professionalism, Gifted. Bonds: Rich, Attractive. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 500 sp. Sardonyx (50 gp).
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