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Advanced [show]


Hlin Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.

Personality: She is business-like. She takes instructions and follows them to the letter. She takes great joy in being the best Knight in town.

History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and wants to open a new tavern

Ideals: Professionalism, Entrepeneur. Bonds: Immigrant, Job. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Hlin Bloodkith, Female Dwarf Adept 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Galinndan Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large yellow mantle and cape that has been intricately interwoven into his blue robe. He has moderate length chestnut hair. His eyes are brown and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Galinndan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Galinndan. He struck the Gardener job and began his own company from there.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: In love, Criminal record, Job. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Galinndan Holland, Male Half-Elf Warrior 1
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Brown-green garnet (140 gp). 2 Acid flasks.


Social Check DCs


Abalaba Turen, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is matted, messy, and big. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A powerful slaver made her what she is. While studying, she fell in love. They married and had a son. She's since become an addict/alcoholic.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Religious, Mentor. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Abalaba Turen, Female Gnome Cleric 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp.


Social Check DCs


Pallabar Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. He wears his chestnut hair up in a very large beehive style do. His half smiles and gray eyes are beguiling and draw you in.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Bonds: Attractive, Enemies, Adventurer, Military, Religious. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Pallabar Oomtrowl, Male Gnome Monk 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Cloak Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His red fur is heavily combed to the right. His hazel eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end.

Ideals: Fighting, Professionalism. Bonds: Poor, Immigrant, Mentor. Occupation: Bowyer

Voice: Scratchy, weak

Attributes [hide]

Cloak Grass, Male Tabaxi Ranger 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs

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