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Advanced [show]


Nalral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. He has no hair. His face is scarred and worn.

Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Military. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Nalral Rumnaheim, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)14 (+2) 10 (+0)8 (-1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. Rose (20 gp). Jet (150 gp).


Social Check DCs


Yurk Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His green eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Yurk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Ideals: Fighting, Athletic, Opinionated. Flaws: Ugly. Bonds: Enemies. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Yurk Springfield, Male Half-Orc Expert 2
Medium (5'6") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)6 (-2) 17 (+3)13 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp. 1 Good lock.


Social Check DCs


Antinua Othronus, Female Elf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has a moderate pudge and is not very fit. Her tied-back hair is blonde. She is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Antinua isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She does not trust anyone and sleeps with one eye open.

History: A powerful wizard made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Antinua Othronus, Female Elf Monk 2
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 18 (+4)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 380 gp. 1 Tanglefoot bags.


Social Check DCs


Harvest In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it and is in decent physical shape. His orange fur is slicked back into a classic pompadour. His eyes are likewise amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Harvest was born on a far eastern forest where he grew up under the tutelage of his father, an expert Apothecary. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Harvest In the Morning, Male Tabaxi Bard 2
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 16 (+3)18 (+4)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Dreali Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His blonde hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Athletic, Impeccable. Bonds: Job, Rich, Adventurer. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Dreali Xiloscient, Male Elf Cleric 2
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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