Fallthra Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She very much looks the part of a Junk Dealer. Her blonde hair is thinning but still full. She has gray eyes and a grey hat with a blue feather.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She believes the world needs to unite to get rid of giants once and for all.
History: Fallthra hails from a village terrorized by giants. In her 11th year, her parents were killed by a giants raid, leaving Fallthra alone in the world. After a stint in an orphanage, she was adopted. She struck the Junk Dealer job and began her own company from there.
Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult; and she wants revenge against giants
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Immigrant, Enemies. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Celestial, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Azurite (10 gp).
Dean Marston, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and red. He is baby faced.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Bonds: Religious, Immigrant, Slave. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: 100 sp. Obsidian (7 gp). 1 Banded mail.
Ilanis Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her red hair in a pixie cut. Her eyes are amber and catlike.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of a Interpreter, who enjoyed hunting, Ilanis was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Disciplined. Bonds: Adventurer, Nature. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Three Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western woman usually wears her brown robe and has her warhammer always slung over her shoulder. She keeps her gray fur in a pixie cut. This copper eyed westerner is not easily forgotten.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. She was granted martial powers by her dying brother.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Gifted. Flaws: Impulsive. Bonds: Immigrant. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Coral (90 gp).
Ahinar Firahel, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a long, blue cloak. Her red hair is braided into rings. Her eyes are a pleasant brown.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: A deep hatred of giants; and wishes to resurrect an old love
Ideals: Athletic, Passionate, Optimist. Bonds: In love, Religious, Enemies. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. Azurite (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!