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NPC Generator

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Advanced [show]


Crampernap Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His black hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he's attracted to the pc

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Has a crush. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Crampernap Welber, Male Gnome Fighter 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp. 1 Breastplate.


Social Check DCs


Kristryd Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Sporting a silver mohawk this woman's hair draws a lot of attention. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a ruthless business woman, a trait she acquired from her father.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Assassin, but she got bored and became a Stylist. She inherited the family business which she has now maintained for 8 years.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Kristryd Bloodkith, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 9 (-1)9 (-1)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp. 1 Darkwood Shield.


Social Check DCs


Elizabeth Hayhurst, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. Her long brown hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: The child of southern immigrants she idolized her father. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: Money/treasure; and to unite with her sister

Ideals: Passionate, Artistic. Bonds: Rich, Family, Immigrant. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Elizabeth Hayhurst, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Masterwork Light steel shield.


Social Check DCs


Flask Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her beige fur is singed and shortened. This yellow eyed easterner is not easily forgotten.

Personality: She is happy with her job as a Navigator. She turns her eye from what people do, preferring to live and let live. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She has drifted from career to career and currently works as a Navigator.

Motivation: She'd like to take her coworkers down a peg; and she is greedy

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Flask Hummingbird, Female Tabaxi Expert 4
Medium (6'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Old masterpiece painting (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Hale, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Painter. He is physically well-built. He has no hair. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his singing dream.

Motivation: To reunite with his absent father; and doesn't want to be a painter and was forced into it by his family

Ideals: Joker, Justice, Artistic. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Painter

Voice: American accent

Attributes [hide]

Manfred Hale, Male Human Aristocrat 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs

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