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NPC Generator

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Advanced [show]


Merihim Open, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Ruler, he is not a threatening figure. He has purple hair. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He has worked as a Ruler like his father before him.

Motivation: Sabotage a competitor.

Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Merihim Open, Male Tiefling Sorcerer 3
Medium (5'11") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1600 sp.


Social Check DCs


Skirt Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur is brown and very short. Her amber eyes have a joyful gleam in them most of the time.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a slaver, Skirt was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up work as a Sailor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Passionate. Flaws: Antagonistic, PTSD. Bonds: Mentor, Job, Family. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Skirt Wind, Female Tabaxi Fighter 2
Medium (4'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Vanchu Clifford, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is matted, messy, and big. She wears an eyepatch.

Personality: Cocky and sure of herself, she believes she is the best Weaver born in the past three hundred years. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a slaver, Vanchu was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Weaver and found it very stressful. She struck the Weaver job and began her own company from there.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Vanchu Clifford, Female Half-Orc Aristocrat 2
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp. 1 Half-Plate.


Social Check DCs


Zaffrab Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy tan pantaloons and a blue scarf. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west to a Engraver, Zaffrab learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He struck the Engraver job and began his own company from there.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Flaws: Insane, Disease, Shy. Bonds: Job, Debt. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Zaffrab Munggen, Male Gnome Druid 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1900 sp. 1 Average lock.


Social Check DCs


Alberich Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His white hair is smooth and relatively long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Alberich began to lead the lost caravan. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and a deep hatred of brigands

Ideals: Justice. Flaws: Addict, Impulsive. Bonds: Slave. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Alberich Daerdahk, Male Dwarf Monk 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 12 (+1)7 (-2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 200 sp.


Social Check DCs

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