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Advanced [show]


Rezena Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brass crest is lengthy. Her eyes are gold and she is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is an amazing painter.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Rezena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Rezena decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Rich, Criminal record. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Rezena Ghaallixirn, Female Dragonborn Fighter 3
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 8 (-1)16 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Lone On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown tunic with tan highlights, and long white pants that bunch up around her shoes. She keeps her cinnamon fur in a flapper bob. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She can't help but pocket interesting objects she comes across

History: When she was but 6 years old her parents immigrated from the west. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Being a Body Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Philantrophist. Bonds: Poor, Attractive, Criminal record, Immigrant, In love. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Lone On the Mountaintop, Female Tabaxi Barbarian 4
Medium (5'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Flame Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western woman is dressed in earthy colors with a brown and tan handkerchief worn on her right side. Her fur, while still mostly lavender, has prominent grey streaks. Her half smiles and blue eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like her out of the picture; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Criminal record, Adventurer. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Flame Grass, Female Tabaxi Adept 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)15 (+2) 9 (-1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Vani Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears red leather gloves, a red jacket, and tight pants. She is an epitome of beauty. Her chestnut hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is very quiet and rarely speaks above a whisper. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Shy. Bonds: Attractive, Criminal record, Rich, Family. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Vani Strongbones, Female Halfling Wizard 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Habor Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His purple hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Navigator and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends.

Ideals: Athletic. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Habor Chaos, Male Tiefling Paladin 3
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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