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Advanced [show]


Vrondiss Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man is wearing the road beaten gear of a warrior. He wears a colorful flower in his rusty crest. His gold eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vrondiss fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Vrondiss Qyxpahrgh, Male Dragonborn Commoner 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp.


Social Check DCs


Raam Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of scimitars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His dark red hair is still thick. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting. Flaws: Antagonistic, Fearful, Mundane. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Raam Laughter, Male Tiefling Barbarian 3
Medium (6'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 13 (+1)19 (+4)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Jade (90 gp).


Social Check DCs


Grom Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'3" and dresses like a well dressed Barber does. His left leg appears badly burned and disfigured. With bright golden hair and a scraggly beard. He has brown eyes and a white hat with a tan feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Grom is combative with any and all who dare try his patience in the slightest.

History: He was born in the east, but his parents moved at a very young age to the north. Like his father and his sister before him, after school he went straight into learning to become a Barber. He inherited the family business which he has now maintained for 15 years.

Motivation: Sabotage a competitor.

Ideals: Justice. Bonds: Job, Attractive, Immigrant. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Grom Harley, Male Half-Orc Barbarian 1
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 9 (-1)8 (-1)
Skills Persuasion +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Nalral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and beady.

Personality: Aggressive, abrasive, and angry, Nalral embodies much of what other species detest in the Dwarves. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a island tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and wants to raise his children well

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Nalral Bigtoe, Male Dwarf Expert 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp. Jade (40 gp). 1 Masterwork Light steel shield.


Social Check DCs


Tatyan Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'3" and is well dressed, constantly wearing a black suit, green shirt, and tan tie. Her left hand appears badly burned and disfigured. She has done her best to style her green crest to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. As long as the job gets done she does not care how it got done.

History: She was born in the south, but her parents moved at a very young age to the east. Tatyan was born on a far southern desert where she grew up under the tutelage of her father, an expert Guard. She left for the south, certain she would find work there.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Tatyan Orexijandilin, Female Dragonborn Wizard 4
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 8000 sp.


Social Check DCs

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