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Advanced [show]


Agatha Presley, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear ponchos typically of a light brown in addition to tight pants. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born at the edge of vast island. Her father took her hunting and taught her how to get in the mind of other creatures. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: She is wracked by social anxiety; and to reunite with her old friends

Ideals: Fighting, Professionalism. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Agatha Presley, Female Human Barbarian 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Oppah Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears loose pants and a collared shirt complete with sweater beneath her coat. She sports a flattop hair cut. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to make almost anything out of random pieces of junk.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Oppah has worked very hard to control her curse. After a long history of fighting, Oppah and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Oppah Gimlen, Female Gnome Expert 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Clerebold Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large violet jacket. His silver hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants he idolized his mother. A freak accident while working with his Crown-heir mother left him crippled. He left for the north, certain he would find work there.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Fighting. Flaws: Addict, Disease. Bonds: Immigrant, Has a crush. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Clerebold Lepus, Male Half-Elf Monk 4
Medium (5'6") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Direcris Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a red coat with black slacks. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his red crest down. His red eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He feeds upon the attention of others.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Direcris fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he has a crush on the local apothecary

Ideals: Fighting, Entrepeneur. Bonds: Has a crush, Attractive, Religious. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Direcris Ebynichtomonis, Male Dragonborn Commoner 2
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 17 (+3)17 (+3)
Skills Athletics +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Myria Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a red poncho over her likewise colored trousers and shirt. She is bristling with hidden weapons, mostly bows and quarterstaffs. She wears her auburn hair down. Her eyes are amber.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Myria took refuge in the ruined castle and found the beat up bow and armor she uses now. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Persistence, Fighting. Flaws: Disease. Bonds: Criminal record, Nature. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Myria Strongbones, Female Halfling Warlock 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs

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