Shadow Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. He sports a flattop fur cut. He has gleaming, smiling copper eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.
History: Born in the west to a Guard, Shadow learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up work as a Guard and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Revenge; and to be a adventurer again
Ideals: Opinionated. Flaws: Hedonist, PTSD. Bonds: Poor, Job, Enemies. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp.
Kiirith Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is red and very short. His thin eyebrows rest above his beady red eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To end his boredom.
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Just what you see.
Hlin Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her silver hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. As a young adult she joined a group advocating for an improvement in Dwarven conditions. By chance she met her sister recently and the two have been together since.
Motivation: Elven compassion; and to reunite with her absent mother
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Family, Slave. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 250 gp.
Hamil Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He carries with him a set of longbows on his belt, each one with a amber on the hilt. His moppish blonde hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are brown.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Hamil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Hamil reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Nature, Military. Occupation: Miner
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Brown-green garnet (70 gp).
Spear Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His gray fur is still thick. He is very pretty but has cold, dead eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Spear was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his old friends.
Ideals: Persistence. Flaws: Terse. Bonds: Attractive, Adventurer, Criminal record. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
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