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Advanced [show]


Heward Badger, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is lengthy. His green eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Racist. Bonds: Criminal record, Religious. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Heward Badger, Male Human Adept 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)18 (+4) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Terran, Ignan, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Varis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple brown line shooting up and back down. His golden hair is cut short. He has green eyes and a tan hat with a brown feather.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south his family was never financially stable. A freak accident while working with his Sellsword father left him crippled. He inherited the family business which he has now maintained for 8 years.

Motivation: He's repulsed by the PC; and further expansion of business

Flaws: Antagonistic, Disease. Bonds: Job, Poor. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Varis Qualanthri, Male Elf Bard 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 160 gp.


Social Check DCs


Kilia Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. Her skin is also unnaturally pale. Her white hair is wavy and long. She has hazel eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a necromancer, Kilia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Mentor. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Kilia Gorunn, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 270 gp.


Social Check DCs


Jebeddo Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear blue pants and tee shirts. His hair is always cut to a buzz. His thin eyebrows rest above his beady brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Jebeddo Rofferton, Male Gnome Paladin 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 15 (+2)11 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Gnoll, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 23000 sp. 1 Breastplate. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Tod Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" eastern man, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long golden hair kept up in a rat tail. He has a dull look in his hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of brigands once and for all.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Tod was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He is content; and a deep hatred of brigands

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Enemies, Religious. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Tod Greenleaf, Male Halfling Rogue 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Elven, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Amethyst (70 gp).


Social Check DCs

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