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Advanced [show]


Aym Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a well pressed and immaculate suit (or dress). She keeps her white hair in a flapper bob. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: A deeply religious woman she believes everything happens for a reason. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Aym was born in the north. At a young age she loved to build and create. A freak accident while working with her Servant mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Religious, Criminal record. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aym Sanity, Female Tiefling Commoner 1
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Nuraval Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a flattop hair cut. His eyes are hazel and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Barrister, but he got bored and became a Carter. He became a Carter soon after.

Motivation: Further expansion of business; and a deep hatred of giants

Flaws: Depressed, Fearful, Disease. Bonds: Job, Enemies. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Nuraval Foamtankard, Male Dwarf Bard 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs


Phelaia Merit, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is well dressed, constantly wearing a green suit, blue shirt, and pastel tie. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her half smiles and black eyes are beguiling and draw you in.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Phelaia was born with her mother's beautiful face. While studying, she fell in love. They married and had a son. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Justice, Optimist. Bonds: Attractive, In love. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Phelaia Merit, Female Tiefling Rogue 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Loopmottin Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears baggy blue pantaloons and a brown scarf. Her chestnut hair is heavily combed to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also is a firm believer in the womanly ideal.

History: Born to a Guard, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better trade route.

Motivation: To get a good night's sleep; and she desires power and/or immortality

Flaws: Disease, Impulsive, Insomniac. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Loopmottin Cobblelob, Female Gnome Druid 2
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)16 (+3) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Gnoll, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Tourmaline (70 gp).


Social Check DCs


Three Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His yellow fur is smooth and relatively long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Three was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Three's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Addict, Antagonistic. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Three Fang, Male Tabaxi Barbarian 1
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs

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